RPG AND CHEMISTRY TEACHING: PROPOSAL OF A TEACHING RESOURCE TO APPROACH THOMSON'S ATOMIC MODEL
Chemistry teaching. ICT. Digital Didactic games. RPG. Technology and Education.
This work presents a proposal for a didactic resource, in the format of an RPG game, to approach Thomson's atomic model. The game, created using the RPG Maker MV software, is entitled “Thomson's atomic model” and presents a variety of scenarios and experiences involving the discussion of chemical content related to the theme. To enable the application of the resource and obtain information about its didactic-pedagogical potential, a sequence of activities was planned that was developed with students from a state school in the interior of RN (EscEstRN), in a class of the first grade of regular high school. The sequence of activities was designed to consider the use of different resources, such as experimentation, audiovisual tools, didactic texts originally written by Thomson and, finally, the digital game proposed in this work. In order to gather information about the students' impression of the experience with the game, a questionnaire with multiple-choice questions was applied, in which students could attribute a degree of satisfaction to aspects of the game. The data were computed and organized in graphs for a better visualization of the aspects preferred by the participants about the resource. The partial results indicate great acceptance by the target audience, highlighting, mainly, criteria such as the game's script, the graphic resolution, the level of difficulty, and the importance of the resource for the study of the addressed content. As a further stage of the research, we intend to obtain information about the perception of Basic Education teachers about the game through the application of an open questionnaire.