Banca de QUALIFICAÇÃO: RENATO MARQUES

Uma banca de QUALIFICAÇÃO de MESTRADO foi cadastrada pelo programa.
STUDENT : RENATO MARQUES
DATE: 05/12/2019
TIME: 15:00
LOCAL: Sala B1 PROFLETRAS
TITLE:

A PLAYING APPROACH TO TEACHING PORTUGUESE LANGUAGE GRAMMATICS


KEY WORDS:

Grammar and playfulness teaching. Courseware. Graphic accentuation


PAGES: 49
BIG AREA: Linguística, Letras e Artes
AREA: Letras
SUMMARY:

The texts we receive from our students in various activities have considerable inadequacies in mastering the skills of graphic accentuation. Thus, we realize that, as for the mastery of the spelling skills required in different texts, specifically, as regards the expected ability in graphic accentuation, there is a lack that, in our understanding, may be related to the way such content has been approached in the text. Portuguese language classes. It is quite common to hear from students expressions such as: “Portuguese is complicated”; "Grammar is too hard." The present work deals specifically with the topic of graphic accentuation as a way to contribute to minimize the difficulties encountered in this area. Therefore, we did a didactic intervention supported by a playful approach to the content, through a game we created, in which the rules of graphic accentuation are explored. Through this mechanism we aim to arouse students' interest in Portuguese Language classes in order to make them participants actively involved in such classes, making them less boring and more attractive, whose expected result is improved learning. The elaboration of this didactic resource and its effective use in the classroom, whose results, presented and analyzed at the end, constitute a didactic intervention along the lines required by the Professional Master in Letters. The corpus of this work consists in the use of a board game composed of cards, rules and course to be followed by the students during each game, which was used in the pedagogical intervention in the classroom. The work developed a public school of the municipal system in the city of Jucurutu - RN, in a class of 7th grade of elementary school II. We resort to some theorists who reflect on the teaching of grammar, such as: Faraco (2008), Franchi (2006) and Neves (2003) among others, just as a way to situate the current debate on the subject. Kishimoto (2011), Friedmann (1996), Melo (2011), Figueiredo (2009) and Silva (2015) used too in ours  understand from of playful dimension of learning. Without ignoring and, even less, disregarding that the teaching of Portuguese Language Grammar must be meaningful and contextualized, we understand that the approach to the rules of graphic accentuation, given their technical and arid nature, can be used as a playful form. Make the classes that address this topic more attractive. After the intervention, our still preliminary analysis reveals that the game provided students, in addition to a greater participation in the classes, a real evolution regarding the practical mastery of the rules of graphic accentuation, which allows us to conclude that the use of strategies can also be used successfully to address other grammatical topics.


BANKING MEMBERS:
Presidente - 1168647 - MARIO LOURENCO DE MEDEIROS
Interna - 349683 - JOSILETE ALVES MOREIRA DE AZEVEDO
Interna - 056.218.104-06 - MARIA ASSUNCAO SILVA MEDEIROS - UFRN
Notícia cadastrada em: 14/11/2019 22:53
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