Transplantgame to support health education for patients undergoing hematopoietic stem cell transplantation: appearance validation, usability assessment, and effectiveness testing.
Video games; Educational technology; Health education; Nursing; Validation studies; Hematopoietic stem cell transplantation.
Serious games are tools developed for educational purposes. In the healthcare field,
these games have gained notoriety for promoting user engagement. This becomes even
more relevant when considering hematopoietic stem cell transplantation, a complex
therapy that demands that patients understand the guidelines for their self-care. The
development of a serious game involves several stages, among which content
development has already been completed. Given the above, the following research
questions were defined: What should the TransplantGame look like to support health
education for patients undergoing hematopoietic stem cell transplantation? How do
patients and professionals evaluate the usability of the TransplantGame to support
health education for patients undergoing hematopoietic stem cell transplantation? What
is the effectiveness of the TransplantGame in supporting health education for patients
undergoing hematopoietic stem cell transplantation? The objective is to evaluate the
effectiveness of the TransplantGame in supporting health education for patients
undergoing hematopoietic stem cell transplantation. This is a technological research
project divided into two phases: a validation study and a quasi-experimental before-and-
after study with a quantitative approach. The first phase consists of a methodological
study for the development of the Serious Game, following the Analysis, Design,
Development, Implementation, Evaluation model for software production. For
appearance and usability validation, the Suitability Assessment of Materials and System
Usability Scale instruments, both adapted, will be used. The appearance and usability
validation procedures will be carried out by professionals working in patient care for
hematopoietic stem cell transplantation, as well as with patients undergoing this therapy,
through a private hospital that performs hematopoietic stem cell transplantation. Data
analysis will be performed using simple descriptive statistics and calculations related to
the instruments used. The second phase consists of a quasi-experimental study aimed at
testing the effectiveness of a course on hematopoietic stem cell transplant care and the
Serious Game. In addition, the European Health Literacy Survey Questionnaire Short
Form, short version (HLS-EU-Q16) will be applied before and after the intervention to
assess patients' health literacy. Data will be analyzed using simple descriptive statistics.
The study will be submitted to the Research Ethics Committee of the Federal University
of Rio Grande do Norte, and data collection will only begin after committee approval.
The ethical precepts established by Resolutions No. 466 of December 12, 2012, and No.
510 of April 7, 2016, both from the National Health Council, will be followed.