SERIOUS GAME IMPLEMENTATION ON PAIN ASSESSMENT AND MANAGEMENT IN PRE-TERM NEWBORN
Educational Technology; Neonatal Nursing; Pain Measurement; Intensive Care Units, Neonatal
Pain in the neonatal period, particularly in preterm newborns, needs to be well evaluated and correctly managed by health professionals, aiming to reduce these negative stimuli during their stay in the Neonatal Units, and consequently, a better neurological development. For this, it is essential to adopt and daily use scales that can measure pain in these newborns in order to guide professionals on the best care behaviors with a view to reducing and preventing pain in preterm infants. These professionals report having knowledge about specific pain scales for preterm infants, but they have difficulty in applying them in daily practice since it is not possible to carry out practical training beforehand. In order to use an educational technology that allows the professional/student to immerse themselves in simulated situations in a practical environment without direct contact with the patient, but applying everyday care situations, the use of the serious game or serious games in teaching the various areas of health. Objective: To develop and validate a serious game on pain assessment and management in preterm newborns. Method: This will be a methodological research with a quantitative approach, based on the methodological framework of Pasquali (2010).The research will take place at the Januário Cicco Maternity School in 2022, where the study population will consist of neonatal intensive care nurses or general practitioners who have been working in the Neonatal Unit for at least 2 years. The research phases will be 4, namely: theoretical procedures – construction of three scenarios involving the assessment and management of pain in preterm newborns from an integrative review (phase 1); empirical procedures – validation of the content of the scenarios and appearance of the serious game by experts using the Delphi technique, based on Pasquali's criteria (phase 2); analytical procedures – statistical analysis by calculating the Content Validity Index (CVI) and Kappa coefficient of agreement (k) (phase 3); and development of the serious game by professionals specializing in educational technologies (phase 4). The study will be conducted after the consent of the Maternity School, and approval by the Research Ethics Committee of the UFRN, requiring the participants to sign the Informed Consent Form. , in accordance with the ethical precepts of Resolution No. 466 of 2012 of the National Health Council. Data collection will occur through physical forms composed of a Likert-type scale. Expected results: It is expected that the serious game resulting from this study can provide an interactive experience in the acquisition of knowledge about pain assessment and management in preterm newborns, from the perspective that nursing professionals provide care more safely , in which the pain resulting from the procedures in the newborn is minimized. Furthermore, the technological product will also serve as a teaching-learning instrument for undergraduate and graduate students in the field of nursing.