A DIDACTIC SEQUENCE FOR THE STUDY OF COLLISIONS WITH THE USE OF SIMULATOR AND GAME
Simulator, game, linear momemtum, collisions
The use of new technologies in the teaching-learning process has been showing innovations and challenges to the school. However, the teaching of Physics in our country continues in a traditional way, where the teachers transmit their knowledge only in the contents directed to the vestibular, also plan their classes for expositions of formulas and only resolutions of exercises.
In this work we present an educational product that aims to use a teaching-learning methodology that seeks to motivate students, leading them to practice a new technology in the classroom, such that the school enters this new information age. The product is a didactic sequence to teach in high school the subject of linear momemtum and collisions of an isolated system of two particles. In the application of the educational product PhET phenomenon
simulator and the Kahoot game are used as platform for digital exercises.