PATHS OF DRAWING: ART AND GAME IN IMAGE CONSTRUCTION
Drawing; Games; Art Teaching
This research focuses on the production and execution of pedagogical proposals, aiming at the search for didactic strategies, in order to work the drawing in the teaching of Visual Arts. For that, it goes through bibliographic sources that discuss the development of children's drawing in different perspectives (LOWENFELD, LUQUET, COUTINHO, GUIMARÃES, PILLAR, IAVELBERG) and finds in game theories (HUIZINGA) and in researchers of the theme (KISHIMOTO, TAVARES, PETRY) support to bring drawing closer to the game's characteristics. In the construction of games, it relies on the aesthetics of formativity (PAREYSON) and fun (CSIKSZENTMIHALYI) to create an affective cartography, expressed in drawings and directed into maps of board games. The research concludes it reaffirming the importance of playfulness for the development of personal hand graphics.