Banca de DEFESA: RONNIE PETERSON ANDRADE DE SOUSA

Uma banca de DEFESA de MESTRADO foi cadastrada pelo programa.
DISCENTE : RONNIE PETERSON ANDRADE DE SOUSA
DATA : 06/03/2018
HORA: 13:30
LOCAL: AUDITÓRIO DO DEPTO DE FISIOTERAPIA
TÍTULO:

COMPARISON OF THE BODY PATTERN IN THE PREPARATION AND EXECUTION OF THE GAMES OF REAL AND VIRTUAL DARTS IN PATIENTS WITH STROKE


PALAVRAS-CHAVES:

Stroke, Video Analysis; Virtual Reality Exposure Therapy.


PÁGINAS: 54
GRANDE ÁREA: Ciências da Saúde
ÁREA: Fisioterapia e Terapia Ocupacional
RESUMO:

Introduction: Sroke has been presenting with great incidence, occupying the second place in mortality. Most survivors have significant functional limitations in the upper limbs, even after an intense and prolonged rehabilitation program. In view of this situation, virtual reality has been increasingly used in Neurorehabilitation, but the evidence on the influence of this training on the body pattern of patients affected by stroke is still scarce. Objective: To compare the body standard in the preparation and execution of real and virtual data games in stroke patients. Method: The sample consisted of 8 hemiparetic individuals, aged 42-62 years and injury time from six months to three years. The virtual darts game was held in the XBOX 360 Kinect and the actual in the professional darts game, where participants performed 15 attempts of each game. During the preparation and execution of the games, the patients were filmed and kinematic analysis of the head, shoulder and trunk was performed by Kinovea Software. Statistical analysis was performed using the chi-square test, in order to compare the percentage frequency of patients who performed the neutral, anterior and posterior position of the head, shoulder and trunk in the virtual and real games. Results: There was a predominance of head anteriorization in individuals with right-hand impairment, in the preparation and execution, in both games. Among individuals with left-sided impairment, the virtual play had higher values for head anteriority (p <0.001) and head in the neutral position (p <0.001) in the preparation. In the execution, head anteriority  in the real game was higher (p <0.001) and the virtual game provided more posterior position of the head (p <0.001) and in the neutral position (p <0.001). Both games presented a trunk and shoulder posteriorisation pattern for individuals with left and right impairment in the preparation and the same pattern in the execution. The results will be discussed taking into account the decision to include real and virtual darts in neurorehabilitation of stroke patients.


MEMBROS DA BANCA:
Externo ao Programa - 1032531 - ALINE BRAGA GALVAO SILVEIRA FERNANDES
Externo à Instituição - LUCIANA PROTASIO DE MELO - UES - RN
Presidente - 350635 - TANIA FERNANDES CAMPOS
Notícia cadastrada em: 22/02/2018 15:20
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