COLABEDUC: A Collaborative System Architecture for Developing Digital Electronic Games
Collaborative systems; educational games, game development
Educational electronic games have been gaining a lot of space inside the classroom. because they contribute to student learning and motivation. However the The process of developing a game is a complex process that usually involves many people with different profiles, making it impossible for teachers can develop their own games according to their pedagogical needs. Despite the technical difficulties involved, the participation of teachers in this process is fundamental, as they dominate the pedagogical components of this process. Through a collaborative system is possible to unite all the elements needed for game development as it allows integration and mutual help between involved in order to achieve a common goal. In addition to providing the individual learning of each employee, through the exchange of ideas and gaining experience during project development. This work has the objective of create a collaborative development community that includes the in the development of educational electronic games. For this we will present a collaborative system model based on the pillars of the 3C model of collaboration: communication, coordination and cooperation.