Teaching Logic of Programming in the semipresencial technical courses of Instituto Metrópole Digital/UFRN: an interactive approach
Programming Teaching, E-Learning, Interactive Platforms
The present work is the result of an analysis of the didactic material of the discipline of Logic of Programming and presents as main objective the proposal of an intervention in the material with the purpose of making it more interactive and attractive to the students of the semipresencial technical courses of the Instituto Metrópole Digital. We adopted a methodology of mixed exploratory research with statistical data analysis, application of questionnaires with students of the semester 2015.1 and 2016.1, and semi-structured interviews with students who studied the discipline in the semester 2016.1. We also analyzed some platforms for existing programming teaching. The results of the applied questionnaires indicated that the majority of students have a computer and easy access to the Internet in their homes. In addition, they were constantly consuming informational and instructional content. The interviews showed that there is a good evaluation of the teaching material currently used. At the end of the research, we proposed and implemented an intervention proposal based on the existing analyzed tools for teaching programming in the didactic material used in the discipline of Logic of Programming, which allows the student to perform programming exercises with automated feedback.