Investigating the Use of Online Game Programming in K-12 Education
teaching programming, games, online education
The introduction of activities or even related subjects to the teaching of programming in schools has been increasingly discussed, with enthusiasm in the associations and commissions that deal with teaching of Computing.
In Brazil, the Brazilian Computer Society recommends that notions of programming be taught from K-12 Education, arguing that the associated skills, when built early, contribute to the development of logical reasoning and problem solving, which helps to increase the Number of professionals in the area in addition to working the vocational awakening of young people. Digital games are elements that have been used a lot in the insertion of the teaching of programming in the schools for offering playful and interactive moments in the learning process, are attractive to the student and increase the student's readiness to learn. In this context, this doctoral work proposes: (i) to create a methodology for teaching online digital game programming that can be used on a large scale; (Ii) teach video game programming in schools; And (iii) conducting empirical studies that seek to identify the benefits and limitations of the proposed methodology.