An online gamified environment for teaching game programming
Online learning environment, gamification, online competition, distance learning, game development
Distance learning is an important learning model nowadays. Despite their facilities and benefits, one of the biggest challenges of online learning environments is to ensure students' engagement and motivation. In this context, gamification appears to be a good proposal for that kind of problem. This work investigates the use of some gamification techniques to adapt game elements to a proposed online learning environment for programming games. Three large scale studies were run and the results are presented, aiming at showing evidence about the real problems of online learning environments and how gamification can help in the context of the proposed environment.