Banca de DEFESA: MARIA ROSÂNGELA COSTA CHAVES

Uma banca de DEFESA de MESTRADO foi cadastrada pelo programa.
STUDENT : MARIA ROSÂNGELA COSTA CHAVES
DATE: 10/11/2025
TIME: 09:00
LOCAL: Auditório de Geografia - CCHLA
TITLE:

EXPLORING THE POTIGUAR HINTERLAND MESOREGION: THE GAME AS A TEACHING STRATEGY.


KEY WORDS:

Agreste Potiguar Mesoregion, Geography Education, Digital Game.


PAGES: 129
BIG AREA: Ciências Humanas
AREA: Geografia
SUMMARY:

In the field of Geography, digital games are configured as tools for the teaching-learning process, moving beyond mere entertainment and contributing to the construction of knowledge. When designed with pedagogical intentionality and clear, well-defined objectives, these games can stimulate learning through curiosity and the overcoming of challenges. Based on these considerations, this research aims to present a digital game titled Exploring the Agreste Potiguar, aimed at the Geography subject for 6th grade of basic education. As a theoretical framework, we cite relevant authors, among whom Kishimoto (1994), Grando (2011), Morais and Castellar (2018), and Santos (1998) stand out. The game, in a maze format and hosted on the digital platform Wordwall, is organized with content that explores the regional dimension based on environmental and socio-economic-cultural aspects of the Mesoregion of Agreste Potiguar. Using an identification strategy through objective questions, the game challenges students to find the best path within the maze to answer questions related to the region. Along the way, the student must avoid “little monsters” that try to prevent them from reaching the correct destination. The theoretical assumptions underpinning this investigation are based on authors who discuss the importance of games in the school context, as well as geographers who address the concept of region and its specificities. Regarding the methodological procedures, the study was preceded by research initially conducted by students and the 6th-grade teacher at Ideal Colégio e Curso, located in the city of Santo Antônio/RN. Additionally, an online survey was conducted using Google Forms with Geography teachers, along with the collection of information from secondary sources. These steps served as the foundation for the knowledge that guided the development of this master's project: the digital game. Thus, it is proposed that the game functions as a teaching-learning tool in education, assisting teachers in teaching the concept of Region, considering the reality of the school, students, and teachers.


COMMITTEE MEMBERS:
Presidente - 6350736 - EUGENIA MARIA DANTAS
Interno - 1803535 - ADRIANO LIMA TROLEIS
Externa à Instituição - EVANEIDE MARIA DE MELO
Notícia cadastrada em: 22/10/2025 08:35
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