The Use of Prototyping Platforms in Mechatronics Engineering Education
Maker Education, Engineering Education, Experimental Practices, Prototyping, Arduino.
The education of an engineer must encompass a comprehensive formation, as engine- ers are trained to present solutions to professional challenges while considering various aspects. This work proposes a study on how prototyping platforms (such as Arduino, ESP32, and Raspberry Pi) can assist in engineering education through practical projects from different subjects covered during the course, approached through the lens of Ma- ker culture and education, based on the "Do It Yourself"(DIY) philosophy. The selected subjects for the projects were Physics and Control Systems, with the Physics component divided into three distinct projects. The first project is related to simple harmonic motion, which generates oscillatory behavior. The second project addresses electricity and elec- tromagnetism, focusing on the charging and discharging effect of a capacitor. The third project involves speed control using a PID-type controller. The fourth and final project is related to Fluid Mechanics and aims to study the behavior of a fluid in a Venturi Tube. The theoretical foundation of each selected project is first presented, followed by a des- cription of the construction of each experiment, including the components used and the simulation processes employed for initial testing. Finally, the results obtained from each project are discussed, highlighting areas for improvement and how they can contribute to teaching the selected subjects.