Referências: |
1. Fundamentals of Interactive Computer Graphics. Foley & van Damm. 1. e 2. edições.
2. Principles of Interactive Computer Graphics. Williem Newman & Robert Sproull. McGraw-Hill/Kogakusha.
3. Computer Graphics, C Version, Second Edition by Donald Hearn and M. Pauline Baker, Prentice-Hall, ISBN: 0135309247.
4. "OpenGL 1.2 Programming Guide, Third Edition: The Official Guide to Learning OpenGL, Version 1.2" by Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner,OpenGL Architecture Review Board, Addison-Wesley Pub Co; ISBN: 0201604582.
5. "OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2" by Dave Shreiner (Editor), Opengl Ar-chitecture Review Board, Addison-Wesley Pub Co; ISBN: 0201657651.
6. AMES, A.;NADEAU, D.;MORELAND, J.. VRML Sourcebook. 1a. Ed..John Wiley & Sons, Inc. 1995.
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